![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiz7WHmPREG-9TFtrDLILzd2clAG-SzTZkyXdOzAOlm30sGee_zcXdmURT2AaBIAvmSpEBtOhyphenhyphenBoafdM39CmvIO_spLQIN-oAH9Y4m6YKc1_TcOde7qZt0jTY6HJ3iQl0rBu6U_vx8v9P0/s400/Earth_C4D_test.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjOOtwOsbMP8uH24iWtKNdsCLygz9WTiClbRT-gGLw42LjTqANX3AY5T6qOTJsz5ICbx4mfgJxgGtQ738aHk4uc-kOM5YtIQGUSRLOt1tbBQmefXX0mGIndkfykXFxIoeItfuLJHCeG8AM/s400/Earth_moon_nibiru.jpg)
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieIhI59Z0n6mRkmSXvIEHgJFtkCbRieMvG8fy44er7UyrtLXeFy6nzmG9bIoDnpiFHKDIun5cHeAftTkRBjyVihJaiKOfDxeMDsUEn2CcAXaYyvkfXb1sUoYlqFoOs-zOPFuM0UkYKcdU/s400/Earth_moon_nibiru2.jpg)
After deciding to attempt producing planets in C4D it became apparent that for certain jobs C4D can give more professional results than Maya. These include a self-illumination option which Maya doesn't appear to have, among other things such as quicker render times, a more user friendly interface and an overall more impressive result
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